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Tournament Information - COD: MW2 Information on everything about this tournament will be here.

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Old 01-03-2010, 05:42 PM   #1 (permalink)



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Default MW2 Clan Tournament - Rules & Settings



Rules & Settings

Tournament Rules

- No glitching in any form (including turbo pads)
- Keep things clean play the game how its meant to be played
- if a player disconnects it is upto the team to send the player an invite back into the game
- if the game becomes unstable/laggy an alternate host should be chosen

Tournament Settings

Each fixture will be 1 match only, we have decided not to go with the home and away fixtures due to the scale of the tournament and would take many weeks to finish the tournament, The team who is listed first in the fixture is deemed the HOME team and the host of the match, the home team also selects a decider if it comes to that which is the advantage of being a home team. The HOME team hosts the two TDM map selections and the AWAY team hosts the two S&D map selections.

Match Settings

Team Size: 5v5
All CORE modes
x2 Maps Team Deathmatch (1 map selection per clan)
x2 Maps Search & Destroy (1 map selection per clan)
Home Team hosts the TDM Maps
Away Team hosts the S&D Maps
Decider: Selected by the HOME team (both gamemode and map selection)
Only TDM or S&D gamemodes can be selected for the Decider

In the event of a map draw or more maps drawn then the decider map must be played to decide a winner of the match, even if the result is 2-1 after the 4 maps have been played, if the result is equal after the decider then another decider is to be played to decide the match overall.

Home Team = first team in the fixture

in the later rounds when their is only 1 leg per fixture the team who is first in the fixture is deemed the host and the Home team so the decider will be of their selection.

Class Restrictions: No Akimbo Classes

Killstreak Restrictions: No Care Packages, No Turrets

Weapon Restrictions: No Noob Tubes, No Javelins,No Thumpers

Any other type of rocket launcher to be used only to take down choppers or other killstreak bonuses and not in battle agaisnt the other teams players.

Everything else not listed in the restrictions can be used in the matches.

A lag test must be performed before the start of the match to check that the host connection is good enough. If it is not a new host must be found. and same again for when the other team hosts.

Lobby Settings

Spectating: Disabled (Does not apply for Search and Destroy)
Friendly Fire: Enabled
Forced Respawns: Enabled
Wave Spawn Delay: None
ReSpawn Delay: None
Radar Always On: Disabled
Max Health: Normal
Health Regeneration: Normal
Kill Cam: Enabled
Headshots Only: Disabled
Third Person View: Disabled
Allow Perks: Enabled
Killstreak Rewards: Enabled
Number of Lives: Unlimited (Does not apply to Search and Destroy.)
Join in Progress: Not Allowed





Hardcore Mode: Disabled
  • Team Deathmatch
    • Points to Win: 10,000
    • Round Timer: 10 Minutes
  • Search and Destroy
    • Round Length: 3 Minutes
    • Bomb Timer: 45 Seconds
    • Number of lives: 1 Life
    • Plant Time: 7.5 Seconds
    • Defuse Time: 7.5 Seconds
    • Multi Bomb: Disabled
    • Score Limit: 4 Points
    • Round Switch: Every Round
    • Spectator: Team Only
Match Disputes

If their has been any issues with the matches whether wrong settings were been used or restricted weapons were used or any form of glitching we would like to see some form of proof whether by a photo or a recorded match video or clip of the incident. any issues with matches we urge for the team captains to keep their players under control to avoid arguments etc and we will arrange a meeting between the two leaders to arrange a replay or a replay of the map where the incident occured, if any disputes arise then please create a ticket here: http://www.xglclan.co.uk/forum/helpc...p?do=newticket

and detail the dispute we will look into any disputes as quickly as possible. we do encourage clans to play the fairest way possible and with any losses take it on the chin but for any disputes then a support ticket must be made then await a pm or message on live from Potleg.
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Old 01-29-2010, 04:39 PM   #2 (permalink)



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Tournament Settings Now Finalised as from 29/01/2010

These are the final settings that will not be changed from this point we had to incliude a few changes last week in terms of not allowing turrets so they are not mistaken for care packages and also not allowign the thumper.

also another significant change is the matches are 5v5 we decided to drop to 4v4 as we were looking likly to secure a sponsor that would issue a prize for the winning team this has since fallen through so their is no longer any prize offering for the winning team only the chance to compete and win a tournament at a high level is what this tourney now offers. howerver we do have 2100msp for the best MVP's of Rounds 1,2 and Quarter Finals.

Also just to clear things up with the rosters, the 5 listed players would be the players who you would chose to play in your matches however their are unlimited subs so if any of the listed players are unavailable then a sub can take that players place, we do not allow free agents or trialists to play in the matches but any full clan member is eligible so please stick to your clan rosters. If you have a second team entered into this tournament then make sure no players you bring in as a sub has played for your other team.

can all clans please read and understand these rules and settings before your tournament matches begin many thanks and enjoy the tournament.

setting added: 21/02/2010

In the event of a map draw or more maps drawn then the decider map must be played to decide a winner of the match, even if the result is 2-1 after the 4 maps have been played, if the result is equal after the decider then another decider is to be played to decide the match overall.

we have experienced a map draw in round 2 so this is to clear things up so that a winner cna be decided in a fixture that is close faught and eads to map draws.
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