Rules & Settings
Tournament Rules
- No glitching in any form (including turbo pads)
- Keep things clean play the game how its meant to be played
- if a player disconnects it is upto the team to send the player an invite back into the game
- if the game becomes unstable/laggy an alternate host should be chosen
Tournament Settings
Each fixture will be 1 match only, we have decided not to go with the home and away fixtures due to the scale of the tournament and would take many weeks to finish the tournament, The team who is listed first in the fixture is deemed the HOME team and the host of the match, the home team also selects a decider if it comes to that which is the advantage of being a home team. The HOME team hosts the two TDM map selections and the AWAY team hosts the two S&D map selections.
Match Settings
Team Size: 5v5
All CORE modes
x2 Maps Team Deathmatch (1 map selection per clan)
x2 Maps Search & Destroy (1 map selection per clan)
Home Team hosts the TDM Maps
Away Team hosts the S&D Maps
Decider: Selected by the HOME team (both gamemode and map selection)
Only TDM or S&D gamemodes can be selected for the Decider
In the event of a map draw or more maps drawn then the decider map must be played to decide a winner of the match, even if the result is 2-1 after the 4 maps have been played, if the result is equal after the decider then another decider is to be played to decide the match overall.
Home Team = first team in the fixture
in the later rounds when their is only 1 leg per fixture the team who is first in the fixture is deemed the host and the Home team so the decider will be of their selection.
Class Restrictions: No Akimbo Classes
Killstreak Restrictions: No Care Packages, No Turrets
Weapon Restrictions: No Noob Tubes, No Javelins,No Thumpers
Any other type of rocket launcher to be used only to take down choppers or other killstreak bonuses and not in battle agaisnt the other teams players.
Everything else not listed in the restrictions can be used in the matches.
A lag test must be performed before the start of the match to check that the host connection is good enough. If it is not a new host must be found. and same again for when the other team hosts.
Lobby Settings
Spectating:
Disabled (Does not apply for Search and Destroy)
Friendly Fire:
Enabled
Forced Respawns:
Enabled
Wave Spawn Delay:
None
ReSpawn Delay:
None
Radar Always On:
Disabled
Max Health:
Normal
Health Regeneration:
Normal
Kill Cam:
Enabled
Headshots Only:
Disabled
Third Person View:
Disabled
Allow Perks:
Enabled
Killstreak Rewards:
Enabled
Number of Lives:
Unlimited (Does not apply to Search and Destroy.)
Join in Progress:
Not Allowed
Hardcore Mode:
Disabled- Team Deathmatch
- Points to Win: 10,000
- Round Timer: 10 Minutes
- Search and Destroy
- Round Length: 3 Minutes
- Bomb Timer: 45 Seconds
- Number of lives: 1 Life
- Plant Time: 7.5 Seconds
- Defuse Time: 7.5 Seconds
- Multi Bomb: Disabled
- Score Limit: 4 Points
- Round Switch: Every Round
- Spectator: Team Only
Match Disputes
If their has been any issues with the matches whether wrong settings were been used or restricted weapons were used or any form of glitching we would like to see some form of proof whether by a photo or a recorded match video or clip of the incident. any issues with matches we urge for the team captains to keep their players under control to avoid arguments etc and we will arrange a meeting between the two leaders to arrange a replay or a replay of the map where the incident occured, if any disputes arise then please create a ticket here:
http://www.xglclan.co.uk/forum/helpc...p?do=newticket
and detail the dispute we will look into any disputes as quickly as possible. we do encourage clans to play the fairest way possible and with any losses take it on the chin but for any disputes then a support ticket must be made then await a pm or message on live from Potleg.